AI Insights · Timothy · September 2023
Top 5 Entertainment Mascot Games on Unified Platform in South America Q3 2023
In Q3 2023, the top 5 entertainment mascot games in South America showed varied performance in terms of weekly downloads, revenue, and active users. The data comes from Sensor Tower, providing insights into their trends.
In Q3 2023, the top 5 entertainment mascot games in South America exhibited a range of performance trends across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a comprehensive look at these popular apps.
Sonic Dash: Fun Endless Runner from SEGA saw a notable fluctuation in weekly revenue, peaking at around $1.4K in mid-July and tapering to approximately $332 by the end of September. Weekly downloads demonstrated a downward trend, starting at 137K and declining to about 103K. Active users also decreased from 1.7M to 1.5M over the quarter.
Minion Rush: Running game by Gameloft experienced a peak in weekly revenue of about $1.2K at the end of July, with a low of $632 in the last week of September. Downloads spiked to 160K in late July but dropped to 64K by the quarter's end. Active users showed an increase from 349K to 458K in late July, then declined to 343K.
Hello Kitty Nail Salon from Budge Studios had relatively stable weekly revenue, fluctuating between $912 and $1.2K. The game saw a peak in downloads at 114K in late July, with a decrease to around 75K by the end of September. Active users followed a similar trend, peaking at 634K and reducing to 519K.
Sonic Forces PvP Racing Battle, also from SEGA, had its highest weekly revenue of approximately $2.3K in late June, dropping to $1.5K by mid-September. Downloads peaked at 93K in late July, ending the quarter at around 61K. Active users fluctuated throughout the quarter, peaking at 784K and ending at 631K.
World of Peppa Pig: Kids Games by Find Your Fun showed a peak in weekly revenue of $2.3K in early July, with fluctuations resulting in $2.1K by the end of September. Downloads varied, peaking at 61K in mid-July, and dropping to 47K by the quarter's end. Active users remained relatively stable, peaking at 171K and closing at 156K.
For more detailed insights and data, visit Sensor Tower.